Finally, I moved my blog from a wordpress subdomain to a proper domain with my own installation of wordpress. Besides that I improved my content a bit adding a new category and completing my blogroll. I hope that all readers of this blog will enjoy the changes!
I wish everybody a very successful year 2011!
On 1 November, in time for the 2010 browsergames forum, WWG has launched its new corporate design. The re-design (or actually the first real desgin ever) came with a full pack including a new WWG corporate website and an new WWG corporate brochure. Aim of the re-design is to sharpen our profile as an international independent publisher of free-to-play browser based online games. Being nearly three years old, we basically have been the first mover into this market segment, now, finally we start being proud of it. Read the rest of this entry »
Alex St. John, President and CTO of hi5, has written a very interesting article about the state of the social gaming market which was published on techcrunch.com. My interpretation of his article is: many social game companies will die and the few that survive will do what other online game companies (e.g. Bigpoint, gameforge, worldwidegames) have always been doing: build a platform-independent user base and create games that are playable across platforms without dependence on a single social network. Read the rest of this entry »
On 16 August 2010, Gameforge made a public takeover offer for the outstanding Frogster AG shares at a price of €25 per share. In a previous post to this topic I did a detailed financial analysis of the deal and came up with the idea that Gameforge could use Frogster AG to get a public listing of the Gameforge group via a reverse merger. Since then, Forgster management opposed this deal making it a hostile takeover offer and equity analysts (all three of them) saw the fair Forgster share price 50%(!) above the offer. One month later, 13 September 2010, only 1,326 shares of Frogster (that is only 0.05% of the company) could be acquired over the course of the offer. In case Gameforge really aimed at taking over Frogster in full, this takeover offer can really be deemed unsuccessful. Read the rest of this entry »
On Monday 13 September 2010, we have launched the arabic version of Desert Blitz. In the Arabic world the game is actually named “Saakat Sahara” or “صاعقة الصحراء” (which means Desert Thunderbolt) and can be reached under http://www.saaka-sahara.ae. We started our preparations in May this year including a detailed translation and considering that people in MENA (Middle East North Africa) actually read from right to the left. Read the rest of this entry »
Mister Spex, the German online distributor of glasses and contact lenses has raised €7 million in a recent financing round. Lead investors are DN Capital (invested in Shazam) and XAnge (belongs partly to French La Poste). Congrats to Dirk Graber, CEO of the company. When I met im in Paris this April where we presented our companies for the Red Herring 100 Europe Award he told me that he will also use the time in Paris to speak to potential French investors. Now we know he was very successful! Read the rest of this entry »
It has been less than a month that I have posted the news that WWG’s portal playnik.com has a new design and that during the re-design process we have totally reworked the source code behind our portal. Now we are only a few days away from announcing (and launching) another white label version of this portal. Read the rest of this entry »
Gameforge, a leading online games company with more than 100 million registered users has announced the takeover of 60% of Frogster AG at €25.00, valuing the company at €70 MM. The transaction makes strategic sense to Gameforge adding further (and new) products to its existing portfolio. However, equity analysts see the share price of €25 as too low and advise existing shareholder not to accept the outstanding takeover offer. The transaction values Frogster at 2.7x Sales 2010E and 10x EBITDA 2010E, respectively. Given the current hype for online gaming companies and the growth profile of Frogster AG, this offer does at least not seem to include a strategic takeover premium… Read the rest of this entry »
Guy Kawasaki explains why too much money can be worse for entrepreneurs than too little.
The reasons are:
- The more money you have, the more money you spend.
- You start to feel more secure than you should
- You start hiring people that have a great CV rather than the ability to build a company
- You start hiring too expensive people
- You start spending on expensive freelancers and consultants only to speed things up
- Entrepreneurship is not serial (get money – build company – sell company) but you rather have to handle many things in parallel. Read the rest of this entry »
On Friday, 30 July 2010, we have launched the redesign of playnik.com. Although playnik.com is clearly targeting the segment of core and hardcore gamers, the former website looked quite a bit casual. Now it is darker, more comprised, centered even more around our games and just does look more hardcore. Read the rest of this entry »